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Tissot T 870 970 Model - Substance Designer Procedural Material

I rendered with three different colored cords in Unreal Engine. I didn’t bake anything in Unreal Engine. By adding a suitable HDRI, I provided renders of the watch and its components.

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Each watch's components were added with appropriate nodes in Substance Designer and tested iteratively to ensure they worked correctly in Unreal Engine. This approach allowed for precise adjustments and seamless integration of the textures and materials for optimal results in the engine

Base Colour

Base Colour

Roughness

Roughness

Metallic

Metallic

Normal

Normal

Detail Light

Detail Light

Height

Height

Referance chart

Referance chart